They think they can still be a 90s game development company when they have commitments. What structure lol But seriously, fuck Valve for handling chain of command the way it does and letting everything go haywire because it won't dedicate enough people to doing what needs to be done to bring as much success to its games as it can.Now that I think about it, it's appropriate that Gabe's favorite class is the Spy, because it seems like he gets off from stabbing everyone in the back.
However, Valve argued that the system offered quality of work, where when the developer actually wanted to work on something, he/she could, so their work would be of higher quality. I find it incredible that people can be so dismissive of their approach when it's made them billions of dollars and produced a line of critically acclaimed, iconic products.
They'll most likely hire new people soon, they're moving into bigger offices on July 22nd.
Also, given the Valve Steam Group, they're about ~200 people working at Valve, which is a pretty decent size if you ask me.
Mc Donalds has made decaquadzijillions of dollars too but that doesn't stop people from criticizing their faulty business practices.
I don't see why it wouldn't be the same in Valve's case.